1982 Dig Dug
1982 arcade game created by Namco
Original description from the source, not translated.
Dig Dug is a 1982 maze video game developed and published by Namco for arcades. It was released by Atari, Inc. in North America. The player digs underground tunnels in each level to escape and attack enemy characters, by either inflating them to bursting or crushing them underneath rocks. Dig Dug was planned and designed by Masahisa Ikegami with help from Galaga creator Shigeru Yokoyama. It was programmed for the Namco Galaga arcade board by Shouichi Fukatani, who worked on many of Namco's earlier arcade games, along with Toshio Sakai. Music was composed by Yuriko Keino, including the character movement jingle at executives' request, as her first Namco game. Namco heavily marketed it as a "strategic digging game". Upon release, Dig Dug was well received by critics for its engaging gameplay and kawaii character design. During the golden age of arcade video games, it was globally successful, including as the second highest-grossing arcade game of 1982 in Japan. It prompted a long series of sequels and spin-offs, including the Mr. Driller series, for several platforms. It is in many Namco video game compilations for many systems.
Source: Wikipedia CC BY-SA 4.0 — Dig Dug · retrieved October 19, 2026
Fields on this page come from the catalog record and recorded sources. No popularity or rating claims are added.
- Wikidata / Q204105 live · October 12, 2026
- wikipedia (en) / Dig Dug live · October 19, 2026
- wikipedia (id) / Dig Dug live · October 19, 2026
- Steam App ID 403400 date not recorded
- Developer
- Namco
- Publisher
- Namco
- First release
- April 19, 1982
- Series
- Not recorded
- Cover
- Official thumbnail
- Record ID
- Q204105
TIME SHELF



