2005 Half-Life 2: Lost Coast
2005 additional level for the 2004 video game Half-Life 2
Original description from the source, not translated.
Half-Life 2: Lost Coast is an additional level for the 2004 first-person shooter game Half-Life 2. Developed by Valve, it was released on October 27, 2005, as a free download for owners of Half-Life 2 on Steam. Players control Half-Life protagonist Gordon Freeman as he travels up a coastal cliff to destroy a Combine weapon in a monastery. Lost Coast is a technology demonstration showcasing the high-dynamic-range rendering implemented in the Source engine. It was designed with environments to emphasize these effects. Lost Coast was the first Valve game with a commentary mode, in which the developers explain elements of design as the player progresses through the level. The Lost Coast level was created for Half-Life 2, but was removed from the game. It was originally going to be a level in "Highway 17" where Gordon ends up in a strange place meeting a Fisherman. As a result, it has several minor story details that were not included in Half-Life 2. It received a generally positive reception, and there was consensus among reviewers that the new features included in Lost Coast should be integrated into future games released by Valve.
Source: Wikipedia CC BY-SA 4.0 — Half-Life 2: Lost Coast · retrieved October 19, 2026
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- Wikidata / Q223629 live · October 12, 2026
- wikipedia (en) / Half-Life 2: Lost Coast live · October 19, 2026
- wikipedia (id) / Half-Life 2: Lost Coast live · October 19, 2026
- Steam App ID 340 date not recorded
- Developer
- Valve Corporation
- Publisher
- Valve Corporation
- First release
- October 27, 2005
- Series
- Half-Life
- Cover
- Official thumbnail
- Record ID
- Q223629
TIME SHELF



