GameIn
YEAR 2005
GENRE Shooter
PLATFORM Linux, Microsoft Windows, macOS
ABOUT THE GAME

Half-Life 2: Lost Coast is an additional level for the 2004 first-person shooter game Half-Life 2. Developed by Valve, it was released on October 27, 2005, as a free download for owners of Half-Life 2 on Steam. Players control Half-Life protagonist Gordon Freeman as he travels up a coastal cliff to destroy a Combine weapon in a monastery. Lost Coast is a technology demonstration showcasing the high-dynamic-range rendering implemented in the Source engine. It was designed with environments to emphasize these effects. Lost Coast was the first Valve game with a commentary mode, in which the developers explain elements of design as the player progresses through the level. The Lost Coast level was created for Half-Life 2, but was removed from the game. It was originally going to be a level in "Highway 17" where Gordon ends up in a strange place meeting a Fisherman. As a result, it has several minor story details that were not included in Half-Life 2. It received a generally positive reception, and there was consensus among reviewers that the new features included in Lost Coast should be integrated into future games released by Valve.

Source: Wikipedia CC BY-SA 4.0 — Half-Life 2: Lost Coast · retrieved October 19, 2026

PROVENANCE

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RECORD FACTS
Developer
Valve Corporation
Publisher
Valve Corporation
First release
October 27, 2005
Series
Half-Life
Cover
Official thumbnail
Record ID
Q223629

TIME SHELF

Across decades

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