GameIn
YEAR 2000
GENRE Platformer
PLATFORM Wii U, Nintendo 64
ABOUT THE GAME

Kirby 64: The Crystal Shards is a 2000 platform game developed by HAL Laboratory and published by Nintendo for the Nintendo 64 (N64). It is the first Kirby game to feature 3D computer graphics and follows Kirby as he attempts to reassemble a sacred crystal shattered by Dark Matter. Gameplay is viewed from a 2.5D perspective and is similar to previous Kirby titles; the player traverses levels and obtains powers by eating enemies. Kirby 64 introduces Power Combos, the ability to mix powers to create more powerful ones. In a multiplayer mode, up to four players can compete in three minigames. Development began in September 1997. The game was intended for the N64's 64DD add-on, but became a standard N64 title after the add-on failed. HAL initially planned to use the N64 controller's analog stick for Kirby 64, but switched to the D-pad about a year before release. The game received mainly positive reviews, with praise directed at its colorful visuals and classic style of gameplay, but criticism towards its underwhelming low difficulty and short length. The game was rereleased for the Virtual Console on the Wii in 2008, Wii U in 2015, and the Nintendo Classics service in 2022. The game was also included in the Wii compilation Kirby's Dream Collection (2012). Kirby 64: The Crystal Shards was the last traditional Kirby game for home consoles until Kirby's Return to Dream Land (2011).

Source: Wikipedia CC BY-SA 4.0 — Kirby 64: The Crystal Shards · retrieved October 19, 2026

PROVENANCE

Fields on this page come from the catalog record and recorded sources. No popularity or rating claims are added.

RECORD FACTS
Developer
HAL Laboratory
Publisher
Nintendo
First release
March 24, 2000
Series
Kirby
Cover
Official thumbnail
Record ID
Q1366980

TIME SHELF

Across decades

View catalog