GameIn
YEAR 2013
GENRE Sports
PLATFORM Wii U
ABOUT THE GAME

Mario & Sonic at the Sochi 2014 Olympic Winter Games is a 2013 crossover sports video game developed by Sega and Marvelous AQL and published by Nintendo for the Wii U. It is the fourth game in the Mario & Sonic series, the first to be released exclusively on the Wii U, the last Mario & Sonic Winter Olympic installment to date and is the official video game for the 2014 Winter Olympics that were held in Sochi. It is the first title in the series to feature an online multiplayer mode, and the first to be published by Nintendo globally, as previous titles were published by Sega outside Japan, and unlike previous installments, the game was not released on a portable console (in this case the Nintendo 3DS). The game formed the second part (and the only one that Nintendo published) in Sega's exclusivity agreement with Nintendo after Sonic Lost World back in mid-October 2013, and was followed by Sonic Boom: Rise of Lyric and Sonic Boom: Shattered Crystal in November/December 2014. The game received mixed reviews from critics who praised the visuals, multiplayer, and addition of online play, but criticised its controls and lack of innovation from previous games in the series. A fifth game in the series, Mario & Sonic at the Rio 2016 Olympic Games, was released for Wii U in 2016. Sochi is the second and final Mario & Sonic game based on the Winter Olympics.

Source: Wikipedia CC BY-SA 4.0 — Mario & Sonic at the Sochi 2014 Olympic Winter Games · retrieved October 19, 2026

PROVENANCE

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RECORD FACTS
Developer
Sega Sports R&D
Publisher
Nintendo
First release
November 8, 2013
Series
Mario & Sonic at the Olympic Games
Cover
Official thumbnail
Record ID
Q13233160

TIME SHELF

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