GameIn
YEAR 1987
GENRE Fighting
PLATFORM ZX Spectrum, Commodore 64, DOS, arcade video game machine, Amstrad CPC, TurboGrafx-16
ABOUT THE GAME

Street Fighter is a 1987 fighting game developed and published by Capcom for arcades. It is the first competitive fighting game produced by the company and the first installment in the Street Fighter series. It was a commercial success in arcades and introduced special attacks and some of the conventions made standard in later fighting games, such as the six-button controls and the use of command-based special moves. Street Fighter was directed by Takashi Nishiyama, who conceived it by adapting the boss battles of his earlier beat 'em up game Kung-Fu Master (1984), for a one-on-one fighting game, and by drawing influence from popular Japanese shōnen manga. A port for the TurboGrafx-CD was released as Fighting Street in 1988, and was re-released via emulation for the Wii's Virtual Console in 2009. Its sequel, Street Fighter II (1991), evolved its gameplay with phenomenal worldwide success. Street Fighter also spawned two spiritual successors: Capcom's beat 'em up Final Fight (working title Street Fighter '89) and SNK's fighting game Fatal Fury: King of Fighters (1991), the latter designed by Nishiyama.

Source: Wikipedia CC BY-SA 4.0 — Street Fighter (video game) · retrieved October 19, 2026

PROVENANCE

Fields on this page come from the catalog record and recorded sources. No popularity or rating claims are added.

RECORD FACTS
Developer
Capcom
Publisher
Capcom
First release
August 12, 1987
Series
Street Fighter
Cover
Official thumbnail
Record ID
Q1503511

TIME SHELF

Across decades

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