GameIn
YEAR 1994
GENRE Action-Adventure, Shooter, Metroidvania
PLATFORM Wii, Wii U, Super Nintendo Entertainment System, New Nintendo 3DS
ABOUT THE GAME

Super Metroid is a 1994 action-adventure game developed by Nintendo and Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System (SNES). It is the third Metroid game, following the Game Boy game Metroid II: Return of Samus (1991). The player controls bounty hunter Samus Aran, who travels to the planet Zebes to retrieve an infant Metroid creature stolen by the Space Pirate leader Ridley. Like the previous two Metroid games, Super Metroid focuses on exploring a sprawling alien world to find power-ups used to reach previously inaccessible areas. New elements include an inventory screen, an automap, and the ability to fire in 8 directions. The development staff from previous Metroid games—including Yoshio Sakamoto, Makoto Kano and Gunpei Yokoi—returned to develop Super Metroid over the course of two years. Super Metroid received acclaim, with praise for its atmosphere, gameplay, music and graphics. It is often cited as one of the greatest video games of all time. The game sold well and shipped 1.42 million copies worldwide by late 2003. Alongside Castlevania: Symphony of the Night, Super Metroid is credited for establishing the Metroidvania genre, inspiring numerous indie games and developers. Super Metroid was followed in 2002 by Metroid Fusion and Metroid Prime. It has been re-released on several Nintendo consoles and services.

Source: Wikipedia CC BY-SA 4.0 — Super Metroid · retrieved October 19, 2026

PROVENANCE

Fields on this page come from the catalog record and recorded sources. No popularity or rating claims are added.

RECORD FACTS
Developer
Nintendo Research & Development 1
Publisher
Nintendo
First release
March 19, 1994
Series
Metroid
Cover
Official thumbnail
Record ID
Q1194825

TIME SHELF

Across decades

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