2009 The Legend of Zelda: Spirit Tracks
2009 video game
Original description from the source, not translated.
The Legend of Zelda: Spirit Tracks is a 2009 action-adventure game developed and published by Nintendo for the Nintendo DS handheld game console. Set a century after the events of Phantom Hourglass, the storyline follows a new Link and Tetra's great-great-granddaughter Princess Zelda as they explore the land of New Hyrule to prevent the awakening of the Demon King Malladus. Players navigate New Hyrule, completing quests that advance the story and solving environmental and dungeon-based puzzles, many requiring use of the DS's touchscreen and other hardware features. Navigation between towns and dungeons is done using a train, which features its own set of mechanics and puzzles. Production began in 2007 following the release of Phantom Hourglass, with half the team including director Daiki Iwamoto and producer Eiji Aonuma returning. Aonuma got the concept from a children's book and incorporated some of its elements into the game. Originally planned as a quickly produced sequel similar to Majora's Mask, production took two years because of the new features. The character of Zelda was given more agency and a key role in both the narrative and several puzzles, breaking away from her earlier passive characterisations. The game was lauded by critics from both dedicated video game outlets and general journalistic sites. Praise was directed towards its narrative and gameplay concepts.
Source: Wikipedia CC BY-SA 4.0 — The Legend of Zelda: Spirit Tracks · retrieved October 19, 2026
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- Wikidata / Q868545 live · October 12, 2026
- wikipedia (en) / The Legend of Zelda: Spirit Tracks live · October 19, 2026
- Developer
- Nintendo Entertainment Analysis & Development
- Publisher
- Nintendo
- First release
- December 7, 2009
- Series
- The Legend of Zelda
- Cover
- Official thumbnail
- Record ID
- Q868545
TIME SHELF



