GameIn
YEAR 1992
GENRE Shooter
PLATFORM Android, Linux, Microsoft Windows, PlayStation 3, Pocket PC, Acorn Archimedes, MS-DOS, Xbox 360, iOS, Xbox, Super Nintendo Entertainment System, NEC PC-9800 series, Game Boy Advance, Apple II series, IBM Personal Computer, 3DO, AmigaOS, Amiga 1200, Atari ST, MorphOS, Atari Jaguar, RISC OS, Apple IIGS, Atari TOS, Classic Mac OS
ABOUT THE GAME

Wolfenstein 3D is a 1992 first-person shooter game developed by id Software and published by Apogee Software and FormGen for MS-DOS. It was inspired by the 1981 Muse Software video game Castle Wolfenstein, and is the third installment in the Wolfenstein series. In Wolfenstein 3D, the player assumes the role of Allied spy William "B.J." Blazkowicz during World War II as he escapes from the Nazi German prison Castle Wolfenstein and carries out a series of crucial missions against the Nazis. The player traverses each of the game's levels to find an elevator to the next level or kill a final boss, fighting Nazi soldiers, dogs, and other enemies with a knife and a variety of guns. Wolfenstein 3D was the second major independent release by id Software, after the Commander Keen series of episodes. In mid-1991, programmer John Carmack experimented with making a fast 3D game engine by restricting the gameplay and viewpoint to a single plane, producing Hovertank 3D and Catacomb 3-D as prototypes. After a design session prompted the company to shift from the family-friendly Keen to a more violent theme, programmer John Romero suggested remaking the 1981 stealth shooter Castle Wolfenstein as a fast-paced action game. He and designer Tom Hall designed the game, built on Carmack's engine, to be fast and violent, unlike other computer games on the market at the time. Wolfenstein 3D features artwork by Adrian Carmack and sound effects and music by Bobby Prince. The game was released through Apogee in two sets of three episodes under the shareware model, in which the first episode is released for free to drive interest in paying for the rest. An additional episode, Spear of Destiny, was released as a stand-alone retail title through FormGen. Wolfenstein 3D was a critical and commercial success and is considered one of the greatest video games ever made. It garnered numerous awards and sold over 250,000 copies by the end of 1995.

Source: Wikipedia CC BY-SA 4.0 — Wolfenstein 3D · retrieved October 19, 2026

Text is shortened from the original article; the full version is linked.

PROVENANCE

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RECORD FACTS
Developer
Id Software, Interplay Entertainment, Nerve Software, Raven Software
Publisher
Valve Corporation, Activision, Id Software, Atari, 3D Realms, Interplay Entertainment, Bethesda Softworks, BAM! Entertainment, Apogee Software, MacPlay, Imagineer, Manaccom
First release
May 5, 1992
Series
Wolfenstein
Cover
Official thumbnail
Record ID
Q18940

TIME SHELF

Across decades

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