2002 Soulcalibur II
2002 video game
Deskripsi asli dari sumber, tidak diterjemahkan.
Soulcalibur II is a 2002 fighting game developed and published by Namco. It is the third installment in the Soulcalibur series of weapon-based fighting games as the sequel to Soulcalibur (1998). Originally intended to be released on Sega's NAOMI arcade board, the game was built on the Namco System 246 board before being ported to the PlayStation 2, GameCube, and Xbox home consoles. The game's plot revolves around the legendary weapon Soul Edge having been shattered into pieces, with different characters seeking to collect all the pieces to gain possession of the complete weapon or to destroy it once and for all. Compared to Soulcalibur, Soulcalibur II had improvements in graphics and the game system and introduced several new and guest characters. The game was a critical and commercial success, with the introduction of guest characters to the series, particularly Link on the GameCube version, being acclaimed by critics and audiences alike, and considered to be one of the greatest video games ever made. A high-definition port, titled Soulcalibur II HD Online, based on the PlayStation 2 version, was released for the PlayStation 3 and Xbox 360 in 2013. The GameCube version was re-released as a launch game on the Nintendo Classics service on the Nintendo Switch 2 in 2025. It received a sequel, Soulcalibur III (2005).
Ringkasan bahasa Indonesia belum tersedia untuk game ini. Ditampilkan versi Inggris.
Sumber: Wikipedia CC BY-SA 4.0 — Soulcalibur II · diambil 19 Oktober 2026
Field di halaman ini berasal dari record katalog dan sumber yang tercatat. Tidak ada statistik atau klaim popularitas yang ditambahkan.
- Wikidata / Q2067832 live · 12 Oktober 2026
- wikipedia (en) / Soulcalibur II live · 19 Oktober 2026
- Developer
- Project Soul
- Publisher
- Namco
- Rilis pertama
- 5 Juli 2002
- Series
- Soulcalibur
- Cover
- Thumbnail resmi
- Record ID
- Q2067832
RAK WAKTU



